// myscene.h: interface for the myscene class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_MYSCENE_H__28C1B9F0_830B_4BC1_9CDB_92951AB1BA9B__INCLUDED_)
#define AFX_MYSCENE_H__28C1B9F0_830B_4BC1_9CDB_92951AB1BA9B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Pipeline2D.hpp" 

class myscene  
{
private:
    figuras f;
	CPipeline2D p;
public:
	myscene();
	virtual ~myscene();
    void dibujar_poligono();
};

#endif // !defined(AFX_MYSCENE_H__28C1B9F0_830B_4BC1_9CDB_92951AB1BA9B__INCLUDED_)
